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Units

Abyssal Envoy

Tier 7Schism

healthhealth:250
attackattack:30
defencedefence:30
damagedamage:35–70
initiativeinitiative:9
speedspeed:4
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:1
valuevalue:2500
experienceexperience:250

Cost

Gold2500
Mercury1

Abilities

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Pure Resistance

Pure Resistance

Pure Resistance

Immune to all Magic Damage.

Summoning Rite: Envoy

Summoning Rite: Envoy

Summoning Rite: Envoy

Once per battle, summons a stack of Abyssal Envoys in place of an allied corpse. The summon has 50% HP of the corpse's original stack and can't have more than [current amount of summoners] units. These creatures are permanent and remain after the battle.

Will of the Abyss

Will of the Abyss

Will of the Abyss

Allows this creature to take 1 more action(s) immediately after its first action. Does not end the turn.

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