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Units

Abyssal Overseer

Tier 7Schism

healthhealth:250
attackattack:40
defencedefence:40
damagedamage:35–70
initiativeinitiative:10
speedspeed:5
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:1
valuevalue:4200
experienceexperience:420

Cost

Gold4200
Mercury2

Abilities

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Pure Resistance

Pure Resistance

Pure Resistance

Immune to all Magic Damage.

Summoning Rite: Overseer

Summoning Rite: Overseer

Summoning Rite: Overseer

Once per battle, summons a stack of Abyssal Overseers in place of an allied corpse. The summon has 50% HP of the corpse's original stack and can't have more than [current amount of summoners] units. These creatures are permanent and remain after the battle.

Will of the Abyss

Will of the Abyss

Will of the Abyss

Allows this creature to take 1 more action(s) immediately after its first action. Does not end the turn.

Area Strike

Area Strike

Area Strike

Deals Damage to the target and all hexes around it.

Moment of Insanity

Moment of Insanity

Moment of Insanity

Makes an enemy attack a random target.

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