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Units

Aga'Shoth Tamer

Tier 3Schism

healthhealth:25
attackattack:10
defencedefence:10
damagedamage:6–7
initiativeinitiative:9
speedspeed:6
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:8
valuevalue:290
experienceexperience:29

Cost

Gold290

Abilities

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Plows Through

Plows Through

Plows Through

Removes all terrain penalties when in a hero's army.

Piercing Cold

Piercing Cold

Piercing Cold

When hitting an enemy with an attack or counterattack, applies a negative effect that makes them take +100% Magic Damage. Duration: 2 rounds.

Icy Spikes

Icy Spikes

Icy Spikes

Makes an additional attack, dealing [4 × amount of units] Pure Damage to the target and all adjacent creatures. Does not end the turn.

Aga'shoth's Help

Aga'shoth's Help

Aga'shoth's Help

Deals +10 Pure Damage with basic attacks and counterattacks.

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