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Units

Armoured Hound

Tier 3Necropolis

healthhealth:18
attackattack:4
defencedefence:8
damagedamage:3–5
initiativeinitiative:5
speedspeed:5
moralemorale (0 +0):0
luckluck (-5 +5):0
growthgrowth:13
valuevalue:160
experienceexperience:16

Cost

Gold160

Abilities

Undead

Undead

Undead

A creature or person whose life has been prolonged by unholy means. Morale: Always neutral. Luck range: -5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Protect the Fallen

Protect the Fallen

Protect the Fallen

Whenever a friendly creature dies, this creature gains +3 Defence until the end of battle.

Lacerated Wounds

Lacerated Wounds

Lacerated Wounds

Wounds the target. Wounded target takes [2 x amount of units] Normal Damage at the start of its turn. This effect is stackable. Duration: 2 round(s).

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