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Units

Bloated Arbitrator

Tier 6Schism

healthhealth:80
attackattack:24
defencedefence:22
damagedamage:21–27
initiativeinitiative:8
speedspeed:4
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:2
valuevalue:1600
experienceexperience:160

Cost

Gold1600

Abilities

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Paradoxical Shots

Paradoxical Shots

Paradoxical Shots

Ranged penalties are reversed for this creature. Deals +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee, dealing +50% Damage.

Power of the Abyss

Power of the Abyss

Power of the Abyss

Increases the hero's maximum mana by 20. This effect does not stack.

Slimy Touch

Slimy Touch

Slimy Touch

Each attack deals +[5 × amount of units] Pure Damage and lowers the target's Speed and Initiative by 1 until the end of round.

Command: Switch Places

Command: Switch Places

Command: Switch Places

Makes any two creatures switch places, as long as they are within 8 hexes from one another.

Frozen Pages

Frozen Pages

Frozen Pages

Prevents the enemy hero from using Spellbook. This effect does not stack.

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