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Units

Concubus

Tier 5Schism

healthhealth:60
attackattack:17
defencedefence:15
damagedamage:14–19
initiativeinitiative:6
speedspeed:2
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:3
valuevalue:550
experienceexperience:55

Cost

Gold550

Abilities

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Nimbleness

Nimbleness

Nimbleness

Can perform Ranged attack even if adjacent to an enemy.

Earn Your Magic, Dear

Earn Your Magic, Dear

Earn Your Magic, Dear

Enemy hero's spells cost +1 mana. The effect doesn't stack. Only the strongest one is active.

Handcuffs

Handcuffs

Handcuffs

Prevents the target from using active abilities. Duration: 2 round(s).

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