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Units

Dusk Hoplet

Tier 2Sylvan

healthhealth:18
attackattack:5
defencedefence:5
damagedamage:3–6
initiativeinitiative:9
speedspeed:4
moralemorale (-3 +3):2
luckluck (-5 +5):1
growthgrowth:9
valuevalue:169
experienceexperience:16

Cost

Gold180

Abilities

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Flying

Flying

Movement ignores obstacles and traps.

Leeching Hop

Leeching Hop

Leeching Hop

Takes 1 mana from enemy hero. The mana is transferred to this creature's hero (if present).

Magic Core

Magic Core

Magic Core

Upon death, this creature increases its hero's spell Power by 1 until the end of the battle.

Bloom

Bloom

Bloom

Increases this creature's hero's Spell Power by 3 until the end of round.

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