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Units

Locust

Tier 2Hive

healthhealth:12
attackattack:5
defencedefence:4
damagedamage:3–4
initiativeinitiative:6
speedspeed:5
moralemorale (-5 +5):0
luckluck (-5 +5):0
growthgrowth:0
valuevalue:120
experienceexperience:12

Cost

Gold120

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Double Strike

Double Strike

Double Strike

Strikes twice.

Harvest

Harvest

Harvest

Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initiative until the end of the battle.

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