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Units

Mother Superior

Tier 6Temple

healthhealth:175
attackattack:22
defencedefence:34
damagedamage:19–23
initiativeinitiative:7
speedspeed:4
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:2
valuevalue:1400
experienceexperience:140

Cost

Gold1400

Abilities

Unyielding II

Unyielding II

Unyielding II

Ignores 30% of the enemy's Attack when struck.

Celestial Armour

Celestial Armour

Celestial Armour

This creature generates +2 Focus Point(s) when taking Damage.

Infuse Armour II

Infuse Armour II

Infuse Armour II

Increases this creature's Defence by 10 and Speed by 2. It also dispels any negative effects that restrict movement. Duration: 2 round(s).

Celestial Flail

Celestial Flail

Celestial Flail

Hits the target and all adjacent enemies.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

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