РУСENG中文

Units

Overgrown Locust

Tier 2Hive

healthhealth:16
attackattack:5
defencedefence:9
damagedamage:3–5
initiativeinitiative:7
speedspeed:5
moralemorale (-5 +5):0
luckluck (-5 +5):0
growthgrowth:0
valuevalue:170
experienceexperience:17

Cost

Gold170

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Double Strike

Double Strike

Double Strike

Strikes twice.

Parry

Parry

Parry

Upon a Long Reach attack, counterattacks dealing 50% Damage. Does not provoke counterattack.

Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest Protector

At the start of battle, for each other unique Hive creature in the army, this creature's Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.

Select Faction
Select a Unit