РУСENG中文

Units

Sentinel of Glory

Tier 7Neutral

healthhealth:400
attackattack:40
defencedefence:40
damagedamage:50–50
initiativeinitiative:11
speedspeed:7
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:0
valuevalue:7000
experienceexperience:700

Cost

Gold4500

Abilities

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Flying

Flying

Movement ignores obstacles and traps.

Arina's Way

Arina's Way

Arina's Way

Dispels all negative effects from this creature and fully restores its HP. Once per battle. Does not end the turn.

Naira's Way

Naira's Way

Naira's Way

Until the end of the round, deals +40% Damage and takes -40% Damage. Once per battle. Does not end the turn.

Doreath's Way

Doreath's Way

Doreath's Way

Blinks to any hex and deals its basic attack as Pure Damage to all adjacent enemies. Once per battle. Does not end the turn.

Hksmilla's Way

Hksmilla's Way

Hksmilla's Way

Gains immunity to Magic Damage and negative effects until the end of the round. Once per battle. Does not end the turn.

Select Faction
Select a Unit