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Units

Starchild

Tier 4Neutral

healthhealth:35
attackattack:15
defencedefence:11
damagedamage:13–16
initiativeinitiative:5
speedspeed:3
moralemorale (-3 +3):0
luckluck (-3 +3):0
growthgrowth:0
valuevalue:600
experienceexperience:60

Cost

Gold600

Abilities

Embodiment

Embodiment

Embodiment

A spirit, soul, or other intangible power that coalesced into material form. Morale range: -3 to 3. Luck range: -3 to 3. Fallen Embodiments do NOT count towards Necromancy reanimation power after battle.

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Blink

Blink

Blink

Instead of normal movement, teleports ignoring obstacles and traps.

Area Strike

Area Strike

Area Strike

Deals Damage to the target and all hexes around it.

Starfall

Starfall

Starfall

Select 3 hexes. A star falls to each of them, dealing 15 Magic Damage to target hex and all adjacent creatures.

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