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Units

Sun Herald

Tier 4Temple

healthhealth:35
attackattack:14
defencedefence:12
damagedamage:11–18
initiativeinitiative:5
speedspeed:3
moralemorale (-5 +5):2
luckluck (-3 +3):0
growthgrowth:6
valuevalue:380
experienceexperience:38

Cost

Gold380

Abilities

Anointed for Damage

Anointed for Damage

Anointed for Damage

Whenever this creature gains a positive effect, it gains +1 Damage until the end of the battle.

Exaltation

Exaltation

Exaltation

The target friendly creature deals maximum Damage. Duration: 2 round(s).

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

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