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Units

Sun's Aegis

Tier 1Temple

healthhealth:15
attackattack:4
defencedefence:7
damagedamage:2–3
initiativeinitiative:7
speedspeed:3
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:18
valuevalue:100
experienceexperience:10

Cost

Gold100

Abilities

Aegis

Aegis

Aegis

This creature and adjacent friendly creatures take -30% Ranged Damage.

Anointed for Defence

Anointed for Defence

Anointed for Defence

Whenever this creature gains a positive effect, its Defence increases by 2 until the end of the battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

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