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Units

Vermilion Mantis

Tier 4Hive

healthhealth:60
attackattack:11
defencedefence:14
damagedamage:10–12
initiativeinitiative:4
speedspeed:5
moralemorale:1
luckluck:2
growthgrowth:5
valuevalue:435
experienceexperience:50

Cost

Gold420

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Adaptation: Attack

Adaptation: Attack

Adaptation: AttackDeals +20% Damage until the end of the round.
Adaptation: Defense

Adaptation: Defense

Adaptation: DefenseTakes –20% Damage until the end of the round.
Adaptation: Speed

Adaptation: Speed

Adaptation: SpeedGains 2 Speed until the end of the round.
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