Advanced Intelligence

The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.
Subskills

Genius
The hero immediately levels up again.

Astrology
The hero begins learning Neutral magic at lower levels.

Eagle Eye
At the start of battle, learn all spells the enemy knows that the hero is capable of learning.
Synergies

Sorcery

Sticky Magic
Effects applied by the hero last 1 round(s) more. This bonus is doubled if the hero knows Intelligence.

Scouting

Familiar Paths
+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the hero knows Intelligence.
Requires Subclass

Knight
Swashbuckler
Heroic Strike deals +200 damage.

Overlord
Balthazar's Bodyguard
+100% Attack.

Death Knight
Walking Rot
All enemies always have minimum Morale.

Oathkeeper
Unfeeling
Enemy loses all Focus Charges at the beginning of each battle round.
























