Advanced Scouting

+2 to sight radius.
Subskills

Long‑Sight
Sight radius increases by 1. Doubled if you know Luck.

Familiar Paths
+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the hero knows Intelligence.

Pathfinding
–50% terrain penalty.
Synergies

Logistics

Strong Mounts
Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows Scouting.
Requires Subclass

Cleric
Grand Inquisitor
Enemy hero can only use each spell once per battle.

Overlord
Silvertongue's Envoy
+100% Defence.

Death Knight
Harbinger of Doom
Enemy creatures in battle have the minimum possible Luck and always land an Unlucky Strike when attacking.

Oathkeeper
Unbound
Increases the level of all hero's spells to their maximum.

























