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Expert Arcane Magic

Expert Arcane Magic
The hero can learn tier‑5 Arcane spells. Arcane spells cost –3 mana and gain +1 level(s).
Subskills
Arcane Teachings
Arcane Teachings
+1 level to all Arcane spells.
Mana Flex
Mana Flex
Spells cost –2 mana.

Synergies

Daylight Magic
Daylight Magic
Scholar Synergy: Arina
Scholar Synergy: Arina
+4 Spell Power while casting Daylight spells. An additional +1 for each other Magic School known.
Primal Magic
Primal Magic
Scholar Synergy: Hksmilla
Scholar Synergy: Hksmilla
+4 Spell Power when casting Primal spells. An additional +1 for each other Magic School known.
Nightshade Magic
Nightshade Magic
Scholar Synergy: Naira
Scholar Synergy: Naira
+4 Spell Power when casting Nightshade spells. An additional +1 for each other Magic School known.
Logistics
Logistics
Careful Planning
Careful Planning
Every day, the hero saves up to 50 unused Movement Points for the next day. This bonus is doubled if the hero knows Arcane Magic.

Requires Subclass

Grand Inquisitor

Cleric

Grand Inquisitor

Enemy hero can only use each spell once per battle.

Great Merchant

Warlock

Great Merchant

Grant +10000 gold daily.

Soulweaver

Necromancer

Soulweaver

After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Unfathomable

Riftspeaker

Unfathomable

All enemies always deal minimum and take maximum Damage.