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Units

Hive Mother

Tier 7Hive

healthhealth:275
attackattack:25
defencedefence:25
damagedamage:60–60
initiativeinitiative:13
speedspeed:6
moralemorale:0
luckluck:0
growthgrowth:1
valuevalue:5935
experienceexperience:594

Cost

Gold37002

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Soul Assimilator

Soul Assimilator

Soul AssimilatorAt the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
Beelzebub’s Agenda

Beelzebub’s Agenda

Beelzebub’s AgendaThe hero deals +25% Magic Damage. This effect does not stack.
Squash the Weak!

Squash the Weak!

Squash the Weak!The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Blasphemous Adoration

Blasphemous Adoration

Blasphemous AdorationDoubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.
Contaminating Blast

Contaminating Blast

Contaminating BlastDeals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.
Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Promise of Love

Promise of Love

Promise of LoveWhen cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4. Duration: 3 round(s).
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