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Units

Maniacal Reaver

Tier 5Hive

healthhealth:45
attackattack:18
defencedefence:12
damagedamage:10–40
initiativeinitiative:12
speedspeed:6
moralemorale:2
luckluck:0
growthgrowth:3
valuevalue:1242
experienceexperience:137

Cost

Gold1100

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Apex Predator

Apex Predator

Apex PredatorDeals +50% Damage to targets of the same tier or higher.
Rapid Assault

Rapid Assault

Rapid AssaultPerforms a Melee attack that does not provoke a counterattack.
Hivemind: Vanguard

Hivemind: Vanguard

Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Murderous Glee

Murderous Glee

Murderous GleeUpon killing an enemy, this creature immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additional turn.
Beelzebub’s Blessing

Beelzebub’s Blessing

Beelzebub’s BlessingThis creature gains maximum Morale and Luck until the end of the round.