Expert Resistance

Friendly creatures take –30% Magic Damage.
Subskills

Hindrance Aura
During the battle, enemy loses 1 Focus Charge(s) at the beginning of each round.

Magic Suppression
Grants a new ability. It kills the target summoned creature or all temporary units in a chosen stack.
Synergies

Battle Magic

Mage Protector’s Authority
Friendly creatures’ Defence increases by 20% of their hero’s Knowledge. Doubled if the hero knows Resistance.

Nightshade Magic

Hour of the Wolf
–15% Attack and Defence to enemy creatures. This bonus is doubled if the hero knows Resistance.
Requires Subclass

Cleric
Ascendant
All the hero's spells always cost 0 mana.

Warlock
Great Merchant
Grant +10000 gold daily.

Death Knight
Walking Rot
All enemies always have minimum Morale.

Oathkeeper
Unfeeling
Enemy loses all Focus Charges at the beginning of each battle round.
























