РУСENG中文

Heroes

Initial

stats

attack1
defence0
spell power2
intelligence4
Mag
Fraction: Necropolis
Class: Necromancer
Specialty: Arcane MagicArcane MagicArcane Dominion - Receives +1 level to all Arcane spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Arcane spells.
Arcane MagicArcane MagicArcane Dominion - Receives +1 level to all Arcane spells, plus 1 more for every 10 hero levels and can use it in battle without limits. Enemy hero cannot cast Arcane spells.

Mag

Starting

Skills

basic_necromancy
basic_arcane_magic

Starting

Army

Skeleton
2230
Wight
1115
Undead Pet
912

Starting

Spell

Impending Fate
Impending Fate

Growth Chances

Attributes

Level 1–12:

attack10.0%
defence15.0%
spell power35.0%
intelligence40.0%

Level 13+: 25% to all attributes

Skill Growth Chances

SorcerySorcery15.0%
IntelligenceIntelligence15.0%
Summon AvatarSummon Avatar15.0%
Battle MagicBattle Magic15.0%
LuckLuck15.0%
InsightInsight15.0%
LogisticsLogistics10.0%
ScoutingScouting10.0%
EconomyEconomy10.0%
SiegecraftSiegecraft10.0%
ThaumaturgyThaumaturgy10.0%
Nightshade MagicNightshade Magic8.0%
DiplomacyDiplomacy7.5%
TacticsTactics7.5%
Arcane MagicArcane Magic6.0%
OffenceOffence5.0%
DefenceDefence5.0%
ResistanceResistance5.0%
BattlecraftBattlecraft5.0%
Primal MagicPrimal Magic4.0%
Daylight MagicDaylight Magic2.0%
LeadershipLeadership0.0%
RecruitmentRecruitment0.0%

Available Subclasses

Chronomancer

Chronomancer

Necromancy works for all creatures and not just the Undead.

Required Skills:
offence
battle_magic
daylight_magic
economy
tactics
Soulweaver

Soulweaver

After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Required Skills:
battlecraft
summon_avatar
arcane_magic
insight
logistics