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Units

DEVOURER

Tier 6Hive

healthhealth:120
attackattack:20
defencedefence:20
damagedamage:24–26
initiativeinitiative:8
speedspeed:10
moralemorale:0
luckluck:3
growthgrowth:2
valuevalue:2250
experienceexperience:236

Cost

Gold1900

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Blink

Blink

BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Corpse Eater

Corpse Eater

Corpse EaterIf destination hex contains a fallen corpse, it is devoured, restoring 65 HP. This can revive fallen units.
Demonic Stench

Demonic Stench

Demonic StenchReduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Devour

Devour

DevourIf target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.