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Units

DEVOURER

Tier 6Hive

healthhealth:120
attackattack:22
defencedefence:22
damagedamage:24–26
initiativeinitiative:8
speedspeed:9
moralemorale (-5 +5):0
luckluck (-5 +5):3
growthgrowth:0
valuevalue:1700
experienceexperience:170

Cost

Gold1700

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Blink

Blink

Blink

Instead of normal movement, teleports ignoring obstacles and traps.

Corpse Eater

Corpse Eater

Corpse Eater

Devours the corpse on the target hex, restoring 65 HP per unit devoured. This effect can revive fallen units.

Demonic Stench

Demonic Stench

Demonic Stench

Adjacent enemies have –1 Luck. This effect does not stack; only the strongest one is active.

Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest Protector

At the start of battle, for each other unique Hive creature in the army, this creature's Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.

Devour

Devour

Devour

This attack deals no Damage. If the target stack has fewer than 40% of its original number of creatures, it is instantly destroyed and leaves no corpse.

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