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Units

Hollow Reaper

Tier 6Necropolis

healthhealth:100
attackattack:24
defencedefence:18
damagedamage:22–24
initiativeinitiative:10
speedspeed:6
moralemorale (0 +0):0
luckluck (-5 +5):0
growthgrowth:3
valuevalue:1100
experienceexperience:110

Cost

Gold1100

Abilities

Undead

Undead

Undead

A creature or person whose life has been prolonged by unholy means. Morale: Always neutral. Luck range: -5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Death Stare

Death Stare

Death Stare

Kills +1 enemy unit(s) with every attack. Works on creatures up to tier 7.

Dreadful Presence II

Dreadful Presence II

Dreadful Presence II

Reduces all enemies' Morale by 2. This effect does not stack; only the strongest one is active.

Hungering Hollow

Hungering Hollow

Hungering Hollow

Whenever a friendly creature dies, this creature gains +3 Attack until the end of battle.

Reap without Sowing

Reap without Sowing

Reap without Sowing

Hits the target and all enemies adjacent to it.

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