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Units

Worldwatcher

Tier 6Neutral

healthhealth:75
attackattack:25
defencedefence:25
damagedamage:25–25
initiativeinitiative:10
speedspeed:3
moralemorale (0 +0):0
luckluck (0 +0):0
growthgrowth:0
valuevalue:1850
experienceexperience:185

Cost

Gold1600

Abilities

Construct

Construct

Construct

A fully sentient inhabitant of Jadame created artificially. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Constructs count towards Necromancy reanimation power after battle.

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Duelist

Duelist

Duelist

Receives no penalty in Melee, dealing full Damage.

Sharpshooter

Sharpshooter

Sharpshooter

Deals full Ranged Damage at any range.

Magic Defence IV

Magic Defence IV

Magic Defence IV

Takes -90% Magic Damage.

Trap: Time Loop

Trap: Time Loop

Trap: Time Loop

Places an invisible trap. A ground enemy stack that steps into it is transported back to their starting point and forced to end turn. Duration: 2 rounds.

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