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Units

Primal Remnant

Tier 4Neutral

healthhealth:50
attackattack:11
defencedefence:18
damagedamage:12–13
initiativeinitiative:6
speedspeed:5
moralemorale (-3 +3):0
luckluck (-3 +3):0
growthgrowth:0
valuevalue:600
experienceexperience:60

Cost

Gold600

Abilities

Embodiment

Embodiment

Embodiment

A spirit, soul, or other intangible power that coalesced into material form. Morale range: -3 to 3. Luck range: -3 to 3. Fallen Embodiments do NOT count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Emboldening Spores

Emboldening Spores

Emboldening Spores

Grants itself and all adjacent friendly creatures +20% maximum HP. Duration 2 round(s).

Vegetation Propagation

Vegetation Propagation

Vegetation Propagation

Creates an equal Primal Remnant stack on an adjacent hex. It dies upon taking any Damage.

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