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Units

Guardian Griffin

Tier 3Temple

healthhealth:25
attackattack:10
defencedefence:10
damagedamage:7–7
initiativeinitiative:10
speedspeed:5
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:7
valuevalue:330
experienceexperience:33

Cost

Gold330

Abilities

Flying

Flying

Flying

Movement ignores obstacles and traps.

Alert I

Alert I

Alert I

Counterattack twice per round.

Loyal Protector

Loyal Protector

Loyal Protector

Counterattacks each time an adjacent enemy attacks a friendly creature.

Valiant Cry II

Valiant Cry II

Valiant Cry II

This creature's Attack increases by 10, and Initiative by 2. Caw! Duration: 2 round(s).

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

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