РУСENG中文

Units

Maniacal Reaver

Tier 5Hive

healthhealth:45
attackattack:23
defencedefence:12
damagedamage:10–40
initiativeinitiative:13
speedspeed:6
moralemorale (-5 +5):2
luckluck (-5 +5):0
growthgrowth:0
valuevalue:1000
experienceexperience:100

Cost

Gold1000

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Apex Predator

Apex Predator

Apex Predator

Deals +100% Damage to targets of a higher and same tier.

Rapid Assault

Rapid Assault

Rapid Assault

This attack does not provoke a counterattack.

Hivemind: Vanguard

Hivemind: Vanguard

Hivemind: Vanguard

At the start of battle, for each other unique Hive creature in the army, this creature's Attack increases by 1 and Damage dealt by Lucky Strikes increases by 5%.

Murderous Glee

Murderous Glee

Murderous Glee

Upon killing an enemy stack, immediately gains an extra turn. Cannot trigger twice in a row, but Morale can trigger on the extra turn.

Beelzebub's Blessing

Beelzebub's Blessing

Beelzebub's Blessing

Gains maximum Morale and Luck until the end of the round. Does not end the turn.

Select Faction
Select a Unit