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Units

Ra'Shoth

Tier 1Schism

healthhealth:10
attackattack:3
defencedefence:3
damagedamage:2–2
initiativeinitiative:4
speedspeed:4
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:20
valuevalue:70
experienceexperience:7

Cost

Gold70

Abilities

Flying

Flying

Flying

Movement ignores obstacles and traps.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Summoning Rite: Ra'Shoth

Summoning Rite: Ra'Shoth

Summoning Rite: Ra'Shoth

Once per battle, summons a stack of Ra'Shoth on a friendly corpse's hex. The summon has 50% HP of the corpse's original stack and no more than [current amount of summoners] units. These creatures are permanent and remain after the battle.

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