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Units

Temple Griffin

Tier 3Temple

healthhealth:25
attackattack:8
defencedefence:8
damagedamage:5–9
initiativeinitiative:12
speedspeed:6
moralemorale (-3 +3):0
luckluck (-5 +5):0
growthgrowth:7
valuevalue:330
experienceexperience:33

Cost

Gold330

Abilities

Flying

Flying

Flying

Movement ignores obstacles and traps.

Alert II

Alert II

Alert II

Has endless counterattacks.

Valiant Cry II

Valiant Cry II

Valiant Cry II

This creature's Attack increases by 10, and Initiative by 2. Caw! Duration: 2 round(s).

Magic Creature

Magic Creature

Magic Creature

A beast or beast-like creature. Jadame's beasts often have fantastical powers; denizens of other planes even more so. Morale range: -3 to 3. Luck range: -5 to 5. Fallen Magic Creatures count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

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