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Units

Crystal Iriyad

Tier 3Sylvan

healthhealth:45
attackattack:4
defencedefence:8
damagedamage:5–7
initiativeinitiative:2
speedspeed:4
moralemorale (-3 +3):0
luckluck (-3 +3):0
growthgrowth:6
valuevalue:311
experienceexperience:31

Cost

Gold300

Abilities

Embodiment

Embodiment

Embodiment

A spirit, soul, or other intangible power that coalesced into material form. Morale range: -3 to 3. Luck range: -3 to 3. Fallen Embodiments do NOT count towards Necromancy reanimation power after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Area Strike

Area Strike

Area Strike

Deals Damage to the target and all hexes around it.

Embodiment of Earth

Embodiment of Earth

Embodiment of Earth

This creature leaves no body upon death. Immune to "Cave In" and "Stone Fangs" spells.

Awaken: Earth II

Awaken: Earth II

Awaken: Earth II

Increases own Speed and Initiative by 1, HP by 10, and gains unlimited counterattacks until end of battle. Allows the use of other abilities. Once per battle. Does not end the turn.

Crystal Thorns

Crystal Thorns

Crystal Thorns

Whenever an enemy attacks this creature in melee, 1 unit from the attacking stack dies. Works against creatures up to tier 6.

Earthshatter

Earthshatter

Earthshatter

All enemies within a 2-hex radius can only attack this creature until the end of the round. Does not end the turn. Can only be used after "Awaken".

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