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Units

Royal Mantis

Tier 4Hive

healthhealth:45
attackattack:14
defencedefence:11
damagedamage:11–14
initiativeinitiative:4
speedspeed:4
moralemorale:2
luckluck:1
growthgrowth:5
valuevalue:435
experienceexperience:50

Cost

Gold420

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Adaptation: Attack

Adaptation: Attack

Adaptation: AttackDeals +30% Damage until the end of the round.
Hivemind: Vanguard

Hivemind: Vanguard

Hivemind: VanguardAt the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Adaptation: Defense

Adaptation: Defense

Adaptation: DefenseTakes –30% Damage until the end of the round.
Adaptation: Speed

Adaptation: Speed

Adaptation: SpeedGains 3 Speed until the end of the round.
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