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Units

Waurms

Tier 6Hive

healthhealth:120
attackattack:22
defencedefence:22
damagedamage:21–23
initiativeinitiative:8
speedspeed:7
moralemorale (-5 +5):0
luckluck (-5 +5):1
growthgrowth:0
valuevalue:1100
experienceexperience:110

Cost

Gold1100

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Blink

Blink

Blink

Instead of normal movement, teleports ignoring obstacles and traps.

Corpse Eater

Corpse Eater

Corpse Eater

Devours the corpse on the target hex, restoring 65 HP per unit devoured. This effect can revive fallen units.

Demonic Stench

Demonic Stench

Demonic Stench

Adjacent enemies have –1 Luck. This effect does not stack; only the strongest one is active.

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