РУСENG中文

Units

Cavalry

Tier 5Temple

healthhealth:85
attackattack:12
defencedefence:13
damagedamage:10–14
initiativeinitiative:11
speedspeed:6
moralemorale (-5 +5):1
luckluck (-3 +3):0
growthgrowth:3
valuevalue:790
experienceexperience:79

Cost

Gold790

Abilities

Piercing Strike I

Piercing Strike I

Piercing Strike I

Ignores 20% of the enemy's Defence.

Inspiring

Inspiring

Inspiring

Increases friendly creatures' Morale by 1. This effect does not stack; only the strongest one is active.

Jousting Bonus

Jousting Bonus

Jousting Bonus

Moving before an attack increases Damage by 3% per hex.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Select Faction
Select a Unit