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Units

Murmurmancer

Tier 5Sylvan

healthhealth:65
attackattack:12
defencedefence:15
damagedamage:17–17
initiativeinitiative:8
speedspeed:4
moralemorale (-5 +5):0
luckluck (-3 +3):0
growthgrowth:3
valuevalue:1070
experienceexperience:107

Cost

Gold880

Abilities

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Long Reach

Long Reach

Long Reach

Has a short-range attack that hits over 1 hex. It doesn't provoke counterattacks and doesn't move the attacker next to their target.

Mushroom Magic II

Mushroom Magic II

Mushroom Magic II

Reduces the mana cost of the hero's spells by 2. This effect does not stack; only the strongest one is active.

Shroomsong

Shroomsong

Shroomsong

Once per battle, spends all Focus Charges to restore the hero's mana: 5 for each Focus Charge spent.

Power of Murmurs

Power of Murmurs

Power of Murmurs

Increases the hero's spell level by 1. This effect does not stack.

Echoes of Murmurwoods

Echoes of Murmurwoods

Echoes of Murmurwoods

Allows the hero to use the Spellbook again this round. Removes any effects that prevent its use.

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