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Units

Pyroboros

Tier 6Hive

healthhealth:120
attackattack:22
defencedefence:22
damagedamage:21–23
initiativeinitiative:9
speedspeed:7
moralemorale (-5 +5):0
luckluck (-5 +5):2
growthgrowth:0
valuevalue:1700
experienceexperience:170

Cost

Gold1700

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Blink

Blink

Blink

Instead of normal movement, teleports ignoring obstacles and traps.

Corpse Eater

Corpse Eater

Corpse Eater

Devours the corpse on the target hex, restoring 65 HP per unit devoured. This effect can revive fallen units.

Demonic Stench

Demonic Stench

Demonic Stench

Adjacent enemies have –1 Luck. This effect does not stack; only the strongest one is active.

Duelist

Duelist

Duelist

Receives no penalty in Melee, dealing full Damage.

Hivemind: Vanguard

Hivemind: Vanguard

Hivemind: Vanguard

At the start of battle, for each other unique Hive creature in the army, this creature's Attack increases by 1 and Damage dealt by Lucky Strikes increases by 5%.

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