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Units

Menacing Reaver

Tier 5Hive

healthhealth:45
attackattack:19
defencedefence:15
damagedamage:20–30
initiativeinitiative:13
speedspeed:6
moralemorale (-5 +5):3
luckluck (-5 +5):0
growthgrowth:0
valuevalue:1000
experienceexperience:100

Cost

Gold1000

Abilities

Hive Spawn

Hive Spawn

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond. Morale range: -5 to 5. Luck range: -5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack

Melee Attack

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Apex Predator

Apex Predator

Apex Predator

Deals +100% Damage to targets of a higher and same tier.

Rapid Assault

Rapid Assault

Rapid Assault

This attack does not provoke a counterattack.

Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest Protector

At the start of battle, for each other unique Hive creature in the army, this creature's Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.

Unholy Resilience

Unholy Resilience

Unholy Resilience

Once per battle, when this creature would die, it refuses to die. The number of units in the stack remains the same as before the killing blow.

Terror

Terror

Terror

Prevents lower-tier enemies from attacking this creature until the end of the round. Does not end the turn.

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