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Units

Halfling

Tier 2Neutral

healthhealth:6
attackattack:6
defencedefence:6
damagedamage:3–3
initiativeinitiative:6
speedspeed:6
moralemorale (-5 +5):3
luckluck (-3 +3):0
growthgrowth:0
valuevalue:150
experienceexperience:15

Cost

Gold150

Abilities

Living

Living

Living

A fully sentient inhabitant of Jadame. Morale range: -5 to 5. Luck range: -3 to 3. Fallen Living creatures count towards Necromancy reanimation power after battle.

Ranged Attack

Ranged Attack

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. -50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Sharpshooter

Sharpshooter

Sharpshooter

Deals full Ranged Damage at any range.

Duelist

Duelist

Duelist

Receives no penalty in Melee, dealing full Damage.

Prance Away

Prance Away

Prance Away

Blinks to another hex within its movement range.

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