РУСENG中文

Units

Crystal Iriyad

Tier 3Sylvan

healthhealth:45
attackattack:4
defencedefence:10
damagedamage:5–7
initiativeinitiative:2
speedspeed:5
moralemorale:0
luckluck:0
growthgrowth:6
valuevalue:309
experienceexperience:38

Cost

Gold330

Abilities

Embodiment

Embodiment

EmbodimentA spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Area Strike

Area Strike

Area StrikeDeals Damage to the target and all hexes around it. Additional targets take –50% Damage.
Embodiment of Earth

Embodiment of Earth

Embodiment of EarthThis creature leaves no body upon death. Immune to “Cave In” and “Stone Fangs” spells.
Awaken: Earth II

Awaken: Earth II

Awaken: Earth IIThis creature gains 2 Speed and Initiative, 10 HP, and unlimited counterattacks. Allows the use of other abilities. Once per battle; lasts until the end of battle.
Crystal Thorns

Crystal Thorns

Crystal ThornsWhenever an enemy attacks this creature in Melee, 1 unit(s) from the attacking stack die. Works on creatures up to tier 5.
Earthshatter

Earthshatter

EarthshatterAll enemies within a 2‑hex radius can target only this creature until the end of the round.